Posts by tag
Shadeheart
Every game developer of note has a signature style. Much like every movie director or author does. Firaxis has a rather unique one. In my opinion, they are the masters…
How to kill your own movement (Part 2)
A few days ago, I wrote a post criticizing Arvind Kejriwal’s actions. This was something fuelled primarily by anger. Since then, I’ve calmed down somewhat and can approach things a…
How to kill your own movement (Part 1)
There is no easy way to say this, so I’ll just say it. If you are a fan of the India Against Corruption movement (IAC), you won’t like what I’m…
Football is WAR!…Well, sort of
This one’s been out for a few days but flew under my radar. I blame Project Eternity and X-Com. Still, as far as marketing tricks go, it’s not bad. Some…
Update: Project Eternity
Today, Obsidian released their first screenshot of Project Eternity (PE). Upon seeing said screen shot, two things immediately happened. 1) My brain exploded with its sheer awesomeness. 2) The following…
An interview with Josh Sawyer
I recently had the pleasure of interviewing Obsidian entertainment’s Josh Sawyer. Josh is the project director for Project Eternity, the Kickstarter for which is entering its final phase. At this point,…
The space between the bars
I’m in a dungeon of some sort. I don’t know why, but it’s safe to assume that it is probably to get something shiny. Around the corner, I can hear…
Review: Darksiders 2
In many ways, the original Darksiders was a pleasant surprise to me. The comparisons to God of War did not exactly get me excited about the game and the hack…
Preview: X-Com Enemy Unknown
October is going to be a hell of a month. Both Dishonored and X-Com: Enemy unknown are going to come out and from what I’ve seen so far, both are…
Big brass ones
You all know the deal with Apple Maps right? The much touted feature of the iPhone 5 that was going to revolutionize the way we use our phones for navigation?…